CVE-2020-6019 Information

Description

Valve’s Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data() leading to an exception thrown from libprotobuf and resulting in a crash.

CVSS Vector

CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H

Reference

https://github.com/ValveSoftware/GameNetworkingSockets/commit/d944a10808891d202bb1d5e1998de6e0423af678 https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/

Attack Complexity

LOW

Privileges Required

NONE

User Interaction Required

NONE

Scope

NONE

Confidentiality Impact

UNCHANGED

Integrity Impact

NONE

Availability Impact

NONE

Base Score

HIGH

Base Severity

7.5

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