CVE-2021-26825 Information

Description

An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width tga_header.image_height) pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application attack vector can be local or remote and can lead to code execution and/or system crash.

CVSS Vector

CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H

Reference

https://github.com/godotengine/godot/pull/45702 https://github.com/godotengine/godot/pull/45702/files

Attack Complexity

LOW

Privileges Required

NONE

User Interaction Required

NONE

Scope

REQUIRED

Confidentiality Impact

UNCHANGED

Integrity Impact

HIGH

Availability Impact

HIGH

Base Score

HIGH

Base Severity

7.8

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