CVE-2021-26826 Information

Description

A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application attack vector can be local or remote and can lead to code execution and/or system crash.

CVSS Vector

CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H

Reference

https://github.com/godotengine/godot/pull/45701/commits/403e4fd08b0b212e96f53d926e6273e0745eaa5a https://github.com/godotengine/godot/pull/45701

Attack Complexity

LOW

Privileges Required

NONE

User Interaction Required

NONE

Scope

REQUIRED

Confidentiality Impact

UNCHANGED

Integrity Impact

HIGH

Availability Impact

HIGH

Base Score

HIGH

Base Severity

7.8

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