CVE-2022-2832 Information

Description

When rendering with headless builds show an error instead of crashing. Previously GPU_backend_init was called indirectly from DRW_opengl_context_create a new function is now called from the window manager (GPU_backend_init_once) so it’s possible to check if the GPU has a back-end. This also disables the bgl Python module when building WITH_HEADLESS.

Reference

https://developer.blender.org/T99706 https://developer.blender.org/D15463 https://developer.blender.org/rB00dc7477022acdd969e4d709a235c0be819efa6c

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